Mobit Solutions is looking forward a Unity 2D developer freelancer who can works on a small team to design, develop, and maintain a thin game client using C# .net in the Unity 2D Game Engine. Must be experienced with Unity GUI, Object Oriented Design principles, asset bundles, and script writing in C#.
The Unity 2D engineer will also interact with other teams such as the game server team, art department, and the web team. The engineer must be a team player and work well in a collaborative environment. If you are the best at what you do we want to hear from you! Must have an experience in integrating ad mob
NOTE: if you have developed at least five games then you may apply.
Strong knowledge of object oriented design, design patterns, 2D Math, and data structures.
Expert knowledge of Unity 2D Pro including Unity GUI, asset bundles, materials/shaders, and iPhone deployment.
Graphics Development (Particle Systems, Shaders).
Must have shipped at least one game to the App Store.
Strong knowledge of C# and the .net framework 2.0 or above.
Ability to work on fixed deadlines.
Experience with OSX, iOS, and/or Mono
Experience publishing to Android.
Experience with Visual Studio and/or Team Foundation Server